2015-2017 Catalog

CGI-120 3D Computer Animation II

This course covers applied character animation. Students will learn the concepts and techniques required to construct and animate biped characters. The interoperability of the 3DS MAX character systems and Motion Builder program will be explored. Topics will cover the design, structuring, animating and realistic skinning of characters. (4 contact hours)

Credits

3

Prerequisite

CGI-116

Department

Computer Integrated Technology