Computer Graphics Imagery, A.A.S.
A.A.S. Degree—62 credit hours
Curriculum Code 1374
This program provides students with contemporary training and experience in the emerging and high-employment field of computer graphics imagery (CGI). Engineering and architectural firms employ skilled workers in computer graphics to create photo-realistic renderings, two- and three-dimensional computer animations, and three-dimensional models for manufacturers, designers, customers and builders. Computer graphics imagery technologies focus on the possible relationships between parts, objects, people and environments. Computer-generated models are matched to real-world data in order to build simulations. Computer graphic architectural modeling tools allow designers to visualize space and generate interactive and virtual environments at the part, system and environment levels.
General Education Requirements
15 credit hours as follows:
Select 3 credit hours from Math
or placement into MTH-120 or higher and 3 credit hours from BIO, CHM, EAS, GEL, NAT, PHS, PHY
**
A minimum level of competency in mathematics is required for graduation for all A.A.S. degrees. This minimum competency may be demonstrated in one of three ways:
- Placement into MTH-120 or higher; or
- Successful completion with a minimum grade of “C” in BUS-120, MTH-102, MTH-109, MTH-121, or MTH-133 or higher-level mathematics course for designated career programs; or
- An equivalent transfer course from another college with a minimum grade of “C”.
Select 3 credit hours from Humanities and Fine Arts:
ARB, ART, FRE, HUM, LIT, MUS, PHI, SPA, THE
Select 3 credit hours from Social/Behavioral Sciences:
ANT, ECO, GEO, HIS, PSC, PSY, SOC, SSC
Career Courses Requirements
32 credit hours as follows:
Career Electives
Select 15 credit hours from the following:
Suggested Schedule
Semester 1 (15 credit hours)
COM-101 | Composition I | 3 |
CGI-101 | Orientation to CGI Careers | 1 |
CGI-102 | Computer Graphics I | 2 |
CGI-103 | 2D Graphic Design | 3 |
CGI-104 | Computer Animation I | 3 |
___-___ | Humanities and Fine Arts Elective | 3 |
Semester 2 (17 credit hours)
CGI-110 | Computer Storyboarding | 2 |
CGI-114 | Computer Animation II | 3 |
CGI-116 | 3D Computer Animation I | 3 |
CGI-199 | Topics | 1-3 |
___-___ | Science/Math Elective | 3 |
___-___ | Social and Behavioral Sciences Elective | 3 |
(Note: Take
CGI-199 or other career elective.)
Semester 3 (15 credit hours)
CGI-120 | 3D Computer Animation II | 3 |
CGI-122 | 3D Computer Character Modeling | 3 |
CGI-126 | Computer Physics Simulation | 3 |
MDT or CGI-___ | MDT or CGI Electives | 6 |
Semester 4 (15 credit hours)
CGI-210 | Introduction to Game Design | 3 |
CGI-212 | Game Design Elements | 3 |
COM-103 | Speech Fundamentals | 3 |
MDT or CGI-___ | MDT or CGI Electives | 6 |