2023-2024 Catalog

Computer Graphics Imagery, A.A.S.

A.A.S. Degree—61 credit hours

Curriculum Code 1374

This program provides students with contemporary training and experience in the emerging and high-employment field of computer graphics imagery (CGI). Engineering and architectural firms employ skilled workers in computer graphics to create photo-realistic renderings, two- and three-dimensional computer animations, and three-dimensional models for manufacturers, designers, customers and builders. Computer graphics imagery technologies focus on the possible relationships between parts, objects, people and environments. Computer-generated models are matched to real-world data in order to build simulations. Computer graphic architectural modeling tools allow designers to visualize space and generate interactive and virtual environments at the part, system and environment levels.

General Education Requirements

15 credit hours as follows:

COM-101Composition I

3

COM-103Speech Fundamentals

3

Select 3 credit hours from Math

or placement into MTH-120 or higher and 3 credit hours from BIO, CHM, EAS, GEL, NAT, PHS, PHY

**A minimum level of competency in mathematics is required for graduation for all A.A.S. degrees. This minimum competency may be demonstrated in one of three ways:

  • Placement into MTH-120 or higher; or
  • Successful completion with a minimum grade of “C” in BUS-120, MTH-102, MTH-109, MTH-121, or MTH-133 or higher-level mathematics course for designated career programs; or
  • An equivalent transfer course from another college with a minimum grade of “C”.

Select 3 credit hours from Humanities and Fine Arts:

ARB, ART, FRE, HUM, LIT, MUS, PHI, SPA, THE

Select 3 credit hours from Social/Behavioral Sciences:

ANT, ECO, GEO, HIS, PSC, PSY, SOC, SSC

Career Courses Requirements

37 credit hours as follows:

CGI-100Cameras In Production

3

CGI-101Orientation to CGI Careers

1

CGI-102Computer Graphics I

3

CGI-1032D Graphic Design

3

CGI-104Computer Animation I

3

CGI-110Computer Storyboarding

3

CGI-1163D Computer Animation I

3

CGI-117Game Engine

3

CGI-118Applied Animation Techniques

3

CGI-1203D Computer Animation II

3

CGI-1223D Computer Character Modeling

3

CGI-126Computer Physics Simulation

3

CGI-130Effects and Compositing

3

Career Electives

Select 9 credit hours from the following:

CGI-114Computer Animation II

3

CGI-115Design Visualization

3

CGI-119Blueprints for Games

3

CGI-125Advanced Photoshop

3

CGI-210Introduction to Game Design

3

CGI-212Game Design Elements

3

MDT-145Intro to Computer Aided Drafting

3

MDT-160Introduction to 3D Modeling

3

MDT-2853D Parametric Modeling

3

Suggested Schedule

Semester 1 (16 credit hours)

COM-101Composition I

3

CGI-100Cameras In Production

3

CGI-101Orientation to CGI Careers

1

CGI-102Computer Graphics I

3

CGI-1032D Graphic Design

3

___-___
Humanities and Fine Arts Elective

3

Semester 2 (15 credit hours)

CGI-104Computer Animation I

3

CGI-110Computer Storyboarding

3

CGI-1163D Computer Animation I

3

___-___
Science/Math Elective

3

___-___
Social and Behavioral Sciences Elective

3

 

Semester 3 (15 credit hours)

CGI-117Game Engine

3

CGI-118Applied Animation Techniques

3

CGI-1203D Computer Animation II

3

CGI-1223D Computer Character Modeling

3

MDT or CGI-___
MDT or CGI Electives

3

Semester 4 (15 credit hours)

CGI-126Computer Physics Simulation

3

CGI-130Effects and Compositing

3

COM-103Speech Fundamentals

3

MDT or CGI-___
MDT or CGI Electives

3

MDT or CGI-___
MDT or CGI Electives

3