CGI-119 Blueprints for Games
In this course, students will explore the scripting functionality within Unreal Engine using a node-based editor called the Blueprints Visual Scripting system. Beyond the basics of creating a 3D environment, scripting will be explored to define object-oriented programming in the engine. Enhanced functionality will be explored as a basis for creating more interactive 3D environments. Unreal Engine is a complete set of game development tools. (4 contact hours)
Prerequisite
CGI-117 or permission of instructor
Department
Computer Integrated Technology